The Art Of World Of Warcraft
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The World of Warcraft is more than just a game, it's a work of art -- and you can enjoy these unique creations outside of the game with The Art of World of Warcraft. This beautiful hardbound book contains sketches, concepts, and final colored art for the following: All eight races -- Dwarf, Gnome, Human, Night Elf, Orc, Tauren, Troll, and Undead Monsters -- from the Ancients to Magnataurs to Yeti Environments -- landscapes and flora, from the magnificent beauty of Emerald Paradise to the bleak wasteland of Desolace Structures & Weapons -- buildings, transports, arms, and armor Cinematics -- from storyboard to finished art Promotional -- full-page artwork, special drawings from Korea, and the Blizzard 2003 Christmas Card Platform: PC CD-ROM Genre: MMORPG This product is available for sale worldwide.
With never-before-seen concept art and accounts of the creative and technical process, this is the definitive visual gallery of how countless artists brought the world of Azeroth to life in incredible detail and motion.
The drums of war thunder once again... World of Warcraft redefined online gaming for millions and millions of people, and in the fifteen years since its launch, each new chapter in the game's story has been bolstered through the Blizzard Entertainment's incredible cinematics. The Cinematic Art of World of Warcraft goes behind the scenes with the team who built the game's stunning movies. With never-before-seen concept art and accounts of the creative and technical process, this is the definitive visual gallery of how countless artists brought the world of Azeroth to life in incredible detail and motion. The first instalment in a new series, The Cinematic Art of World of Warcraft: Volume 1 is a visual chronicle covering the cinematics from the beginning of World of Warcraft through to the Warlords of Draenor expansion
Gaming fans have been waiting more than two years for WRATH OF THE LICH KING the latest addition to World of Warcraft. Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.
In the ten years since its inception, "World of Warcraft" has revolutionised the role-playing genre, creating the immense world of Azeroth and filling it with iconic characters and legendary weapons and environments. Featuring interviews with key developers and telling the complete story of the game's evolution, this fully illustrated book vibrantly displays the renowned artwork at the heart of the franchise. Including never-before-seen art from the latest "World of Warcraft" expansion, "Warlords of Draenor, The Art of World of Warcraft" contains hundreds of drawings and pieces of concept art, forming the ultimate tribute to the epic gaming franchise.
Collects illustrations based on the game from professional and fan artists around the globe.
Timed to the twentieth anniversary of the blockbuster Warcraft franchise, The Art of World of Warcraft celebrates the groundbreaking art of the complete series to date. In the ten years since its inception, World of Warcraft® has revolutionized the role-playing genre, creating the immense world of Azeroth and filling it with iconic characters and legendary weapons and environments. Featuring interviews with key developers and telling the complete story of the game’s evolution, this fully illustrated book vibrantly displays the renowned artwork at the heart of the franchise. Including never-before-seen art from the latest World of Warcraft expansion, Warlords of Draenor, The Art of World of Warcraft will contain hundreds of drawings and concept art, forming the ultimate tribute to the epic gaming franchise.
BradyGames The Art of Warcraft features an inside look at the stunning art from the Warcraft series. Art from every stage of game development will be included, from early concepts to finished pieces, along with behind-the-scenes commentary from the Blizzard development team. Enoromous coverage including Warcraft III: Reign of Chaos, Warcraft II, and Warcraft, plus an exclusive glimpse at the upcoming World of Warcraft game. Anecdotal captions relevant to the story and events of the Warcraft series are also included. This timeless reference piece will give countless hours of enjoyment to avid Warcraft gamers everywhere!
Choose your faction, pick your weapon, and prepare for an astonishing vision of the world of Azeroth like you've never seen before! Built by best-selling paper engineer Matthew Reinhardt, the World of Warcraft Pop- Up Book brings the most well-loved locations of Warcraft to life, from the classic faction hubs of Ogrimmar and Stormwind, to the battle-scarred lands of Lordaeron and Teldrassil, and more! Each page unfolds into an eye-popping treat, depicting iconic locations with brand new art and interactive pieces. Unfold each individual spread to form a map of Azeroth!
For over a quarter of a century, players of Warcraft and World of Warcraft have been treated to a treasure trove of artifacts, gear, weaponry, and trinkets of both awe and amusement. Now players can get an in-depth look at the items they have collected...and some they might not have just yet. With exquisite art and a framing story involving the no-nonsense Matthias Shaw and high-spirited Captain Flynn Fairwind, this book covers the continent of the Eastern Kingdom, from Stormwind to Stranglethorn, plaguelands to palaces, and all the lands in between.